While Benchmarking gpus is about getting the most bang for your buck, VR Benchmarking is a matter not only about the best graphics, but also about hitting a high enough frame rate so that you don’t experience any queasiness that would ruin the whole experience.
However there are only a handful of VR Benchmarking tools available right now, and where game developers might want to use them all, gamers would much rather use the most accurate one only.
Which VR Benchmarking Tools Are Available?
The earliest VR Benchmarking tool was the Steam VR Performance Test, which has become the go to tool for VR Benchmarking because of it is so easy to use.
What Does Each VR Benchmarking Tool Do?
Each VR Benchmarking tools makes your pc render images and collects the results. This results are then analyzed to hand a “Result” which the tool will use to tell you if your pc is VR ready or not.
Each tool will show you how close you are to being VR Ready, but Futuremark’s VRMark will do you one better.
They have a couple of “Rooms” made for you to experience with your VR Headset, The Orange Room is less resource demanding, and running it efficiently means you can run VR games on low setting. On the other hand The Blue Room is much more resource demanding and successfully running this room means your pc is ready for VR Games on High Settings.
Limitations on Each VR Benchmarking Tool
The good news is that all these Benchmarking Tools are free!
But they are not perfect, for instance Basemark’s VRScore works with Direct X 11 and Direct X 12 but only with Cryengine… Which makes it ideal for Game Developers who use Cryengine or if you want to know if you are gonna be able to play VR games on Cryengine only…
Steam VR Performance Test is a more universal application, that will test your pc’s prowess and 90% of the time it will do so efficiently, the problem with this particular tool is that about a fourth of the users that have tried it are commenting on how the application is failing to recognize their hardware correctly…
And finally Futuremark’s VRMark is also trying to be a Benchmark tool that works for everyone, and having these “Rooms” premade to test certain standards they only offer the basic “Orange Room” for free while the “Blue Room” requires a purchase of $19.99, also Futuremark’s VRMark only works on Direct X 11.
Which Tool Should You Use?
There is little to say about Basemark’s VRScore, it’s only advantage over the others is the Direct X 12 support.
Personally i believe Futuremark’s VRMark has the best tool, not only does it give you a score to consider, but it also lets you experience VR in their Rooms, which gives you a pretty solid idea of what to expect once you are running a VR game with your particular set up.
The only drawback to Futuremark’s VRMark is the fact that many of it’s features are not available on the free version (like the blue room are more advance analytics), and while $19.99 is not a lot of money, if you consider how much you have to spend to even be VR ready in the first place then you probably don’t want to throw out any more money.
So unless you feel like spending $19.99 then i would suggest you use the old and reliable Steam VR Performance Test, its free, and it will show you through a simple and easy to use app what you need to be VR Ready, whether that may be a GPU upgrade or a CPU upgrade or even a RAM upgrade.